Desynchronizing the practice in Fling Issues and Folks is a way used to separate the practice carriages, permitting the participant to regulate them independently. This may be helpful for fixing puzzles or creating chaos.
To desync the practice, the participant should first seize onto a carriage after which fling it in the other way of the practice’s motion. If finished accurately, the carriage will detach from the practice and may be managed individually. The participant can then use the indifferent carriage to unravel puzzles or create havoc.