The Snake Methodology is a mathematical method used to unravel sure sorts of issues, notably these involving discovering the shortest path between two factors on a grid. It’s primarily based on the motion of a snake, which may solely transfer in a single path at a time and can’t cross its personal path.
The Snake Methodology is usually used to unravel issues in pc science, comparable to discovering the shortest path between two nodes in a graph or discovering the optimum format for a set of objects. It may also be used to unravel puzzles, comparable to mazes or Sudoku.